Title: Circus Games (Mecha Mania #2)
Author Name & Publisher: Lilliana Rose (Less Than Three)
Publication Date & Length: March 30, 2016 – 67 pages
Nessie is overwhelmed with the amount of work that needs to be done to manage the Mecha Mania business she now owns with her father. Balancing accounts, stopping Operators from fighting, and ordering parts keeps her busy—so busy, in fact, that she keeps pushing Joy away. As frustrations build, the distance widens, and what could be slowly starts to move closer to what might have been.

Now, the second half of this piece redeems the first half. There’s plot. Good plot that carries from the end of the first book into the new world that Nessie is facing. There’s conflict, issue, and definite character growth. I did feel as though these two characters didn’t quite match up to their personalities in the first book, which I expected with Nessie and her gain of now being the boss, but I did not expect the change with Joy.
I’m also glad the issue with rigging the fights was resolved in the very last few pages because I kept sitting there thinking the exact same thing Joy was thinking the entire time. Lastly, I struggled with the writing in this one, not sure why. But there was an abundance of passive phrasing that kept throwing me off and out of the moment of the piece itself.
NOTE: This piece can stand-alone from the previous one.
~AJ
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Lilliana is a creative writer and poet. She enjoys pulling levers and turning cogs in steampunks worlds. Recently she put on her old dusty farm boots for inspiration to write a rural romance (Chasing Dust Clouds) – variety is the spice of life!